

Date ![]() |
Message | Server | Map |
2025-08-11 23:55:54 | dont let me overcharge, or this will be a problem. | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_caverns_r1 |
2025-08-11 23:55:43 | secure the charger btw. | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_caverns_r1 |
2025-08-11 23:54:37 | crashed. | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_caverns_r1 |
2025-08-11 23:54:35 | shit crached. | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_caverns_r1 |
2025-08-11 23:53:26 | try not to spam a player who stands on higher ground. | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_caverns_r1 |
2025-08-11 23:52:44 | its easy for me to dodge the spam from a distance. | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_caverns_r1 |
2025-08-11 23:52:34 | and use it mostly on close distance, especially when i see you. | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_caverns_r1 |
2025-08-11 23:52:13 | spam. | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_caverns_r1 |
2025-08-11 23:52:10 | dont use all your smap at once. | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_caverns_r1 |
2025-08-11 23:51:14 | :). | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_caverns_r1 |
2025-08-11 23:51:13 | its hard, but works. | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_caverns_r1 |
2025-08-11 23:51:09 | long story short, try to trick me. | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_caverns_r1 |
2025-08-11 23:50:59 | dont forget im not a noob, so can adapt to almost any player or style. | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_caverns_r1 |
2025-08-11 23:49:55 | first try, dont worry. | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_caverns_r1 |
2025-08-11 23:48:59 | lets go :D. | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_caverns_r1 |
2025-08-11 23:48:56 | np. | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_caverns_r1 |
2025-08-11 23:48:46 | lure me to attack :D. | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_caverns_r1 |
2025-08-11 23:48:39 | try to play corners too. | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_caverns_r1 |
2025-08-11 23:48:33 | kinda 10-12 meters i guess. | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_caverns_r1 |
2025-08-11 23:48:26 | far for shotty, but close for 357. | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_caverns_r1 |
2025-08-11 23:48:13 | so try to keep me at some distance. | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_caverns_r1 |
2025-08-11 23:47:59 | he plays, i saw him couple of days ago. | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_caverns_r1 |
2025-08-11 23:47:50 | i good at long distances, but very good at close combat. | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_caverns_r1 |
2025-08-11 23:47:18 | no prob. | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_caverns_r1 |
2025-08-11 23:47:14 | ofc i will manage to play with this style, so you have to combine. | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_caverns_r1 |
2025-08-11 23:46:58 | and when i come close, hit me with it. | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_caverns_r1 |
2025-08-11 23:46:44 | so try to have some spam im your backpack. | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_caverns_r1 |
2025-08-11 23:46:33 | faSt. | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_caverns_r1 |
2025-08-11 23:46:29 | damn that S. | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_caverns_r1 |
2025-08-11 23:46:24 | like, really fat. | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_caverns_r1 |
2025-08-11 23:46:20 | fast. | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_caverns_r1 |
2025-08-11 23:46:20 | for example, i play fat. | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_caverns_r1 |
2025-08-11 23:46:04 | to retreat or to deal damage. | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_caverns_r1 |
2025-08-11 23:45:56 | and ofc try to plan more than one move. Have a plan b. | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_caverns_r1 |
2025-08-11 23:45:36 | look back when you retreat. | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_caverns_r1 |
2025-08-11 23:45:27 | and never run away from your enemy faced away. | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_caverns_r1 |
2025-08-11 23:45:00 | amount of hp. | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_caverns_r1 |
2025-08-11 23:44:56 | ALWAYS pick up armor and health. I plan my moves only with decent. | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_caverns_r1 |
2025-08-11 23:44:29 | couple of tips for you if you like to hear. | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_caverns_r1 |
2025-08-11 23:44:06 | nearly missed you btw :D. | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_caverns_r1 |
2025-08-11 23:42:47 | looks like the apple cider buffs me :D. | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_caverns_r1 |
2025-08-11 23:42:21 | :). | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_caverns_r1 |
2025-08-11 23:42:10 | :). | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_caverns_r1 |
2025-08-11 23:40:49 | want me to swap to combine?. | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_caverns_r1 |
2025-08-11 23:39:27 | :). | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_caverns_r1 |
2025-08-11 23:37:07 | (Team) !rs. | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_caverns_r1 |
2025-08-11 23:35:35 | :). | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_biohazard_cal |
2025-08-11 23:34:26 | i'll set something playable. | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_biohazard_cal |
2025-08-11 23:34:22 | no, not this shit. | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_biohazard_cal |
2025-08-11 23:28:58 | 20 hp :). | HL2F #2 | TEAM DEATHMATCH | hl2forever.ru | dm_biohazard_cal |
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Сгенерировано в реальном времени HLstatsX Community Edition 1.6.19
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Сгенерировано в реальном времени HLstatsX Community Edition 1.6.19
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